10-19-2026, 10:44 AM
This is what I have written to Bezronczek about the DEJA VU LFO for Syntakt, maybe you could implement some of this?
So the first and foremost thing I would like to see implemented is the Hold parameter, which now is not available because we see the number of step. My logic: Most of the people using Touring Machines or Linear Shift Registers want the value to hold through the step, not glide while the step is playing (current implementation of DV-F gives a free running LFO and you can hear the parameters glide through the STEP).
Touring Machine (and Marbles) achieve this by advancing on the shift register with each trigger/clock they receive and then MARBLES has a control for how smoooth the transition is between parameters (from totally smooth to stepped). More advanced modules let you add probability to this (see Random8 by BEFACO) but let's not get ahead of ourselves. So it would be nice to have the option HOLD (each time there is a step a new value is generated and held through the step), I'd find it way more useful than having DV-T (I can't really find a good use case for the DV-T but maybe you did).
Then, obviously I'd like more options for the steps looping (odd options would be awesome, so you'd have a sequence of 5 over 8 for modulations for example). Maybe the step count in the Hold mode could go to the SPEED parameter? You wouldn't need the SPEED parameter with HOLD anyway and you could just keep the speed DIVIDER.
Then,last but not least, a QUANTIZATION OPTION! When you assign the LFO to TUNE it gives you random values which can be interesting for atonal stuff but it would be great if we could quantize the output for generative melodies. Even a very basic one (Chromatic/Major/minor) would totally change the game.
Another thing I'd like to see implemented are the destinations. If we could have the MACROS (MOD WHEEL, PITCH BEND etc etc) as destination for the LFOs, for example, it would be super duper awesome because we could map more parameters to it.
Also, destination VELOCITY or NOTE would give you accent randomization and, again, quantisation of the notes.
So the first and foremost thing I would like to see implemented is the Hold parameter, which now is not available because we see the number of step. My logic: Most of the people using Touring Machines or Linear Shift Registers want the value to hold through the step, not glide while the step is playing (current implementation of DV-F gives a free running LFO and you can hear the parameters glide through the STEP).
Touring Machine (and Marbles) achieve this by advancing on the shift register with each trigger/clock they receive and then MARBLES has a control for how smoooth the transition is between parameters (from totally smooth to stepped). More advanced modules let you add probability to this (see Random8 by BEFACO) but let's not get ahead of ourselves. So it would be nice to have the option HOLD (each time there is a step a new value is generated and held through the step), I'd find it way more useful than having DV-T (I can't really find a good use case for the DV-T but maybe you did).
Then, obviously I'd like more options for the steps looping (odd options would be awesome, so you'd have a sequence of 5 over 8 for modulations for example). Maybe the step count in the Hold mode could go to the SPEED parameter? You wouldn't need the SPEED parameter with HOLD anyway and you could just keep the speed DIVIDER.
Then,last but not least, a QUANTIZATION OPTION! When you assign the LFO to TUNE it gives you random values which can be interesting for atonal stuff but it would be great if we could quantize the output for generative melodies. Even a very basic one (Chromatic/Major/minor) would totally change the game.
Another thing I'd like to see implemented are the destinations. If we could have the MACROS (MOD WHEEL, PITCH BEND etc etc) as destination for the LFOs, for example, it would be super duper awesome because we could map more parameters to it.
Also, destination VELOCITY or NOTE would give you accent randomization and, again, quantisation of the notes.
